Use Maloch's Cleave to hit an enemy hero and enchant his weapon. This will make his normal attacks and subsequent Cleave attacks deal true damage and restore a lot of HP.
Maloch has a longer attack range than other melee units. When his weapon is enchanted, his normal attacks deal 170 true damage and restore HP equal to 2% of his lost HP (+25).
Mana cost: 0
Maloch swings his blade and deals 370 (+306) physical damage. If he hits a hero, his weapon becomes enchanted. When his weapon is enchanted, Cleave will deal true damage and recover HP equal to 6% of his own lost HP (+51) for every hero it hits (up to 4 heroes).
Mana cost: 0
Maloch snatches the souls of the surrounding enemies, dealing a small amount of physical damage and reducing their movement speed by 30% for 3 seconds. He gains a shield for snatching souls, absorbing up to 600 (+476) damage taken with 4 snatched souls.
Mana cost: 0
Maloch unleashes a massacre from above at the specified location. He knocks nearby enemies when he lands and deals 420 (+204) physical damage. Also reduces the movement speed of any enemy that tries to enter or exit the zone.
Instantly attacks a nearby enemy hero and deals damage equal to 16% of the HP the enemy hero has lost as true damage.
Teleports your hero a short distance.
Tremble, you bugs! Deep in the Abyss lies the Great River of Fire, a river of lava and blood that flows through the territory of Maloch, Lord of the Abyss. He is the greatest liege of the Abyss, and its most powerful warrior, heir to the supreme throne of Volkath, Lord of Darkness. While Volkath was a consummate leader by nature, Maloch's reign is crude and primitive, founded entirely upon his personal strength. Since the Ancient Era, the name Maloch has been a byword for strength and violence; he has led the vanguard of the legion in both the Divinity War and the First Invasion, terrorizing all of Athanor. A beast born for war. After many millenia, Volkath's assessment of Maloch still holds true. When the Lord of Darkness was slain by Tel'Annas, it was Maloch who picked up his body and the Abyss legion's standard, rallying the routing demons and cutting a bloody escape for them through countless enemies. It was Maloch's ferocity in battle that allowed the Abyss Legion to move against the south, building several strongholds in the area. They may have lost the war, but they established a foothold in Athanor for the first time. And so the lords of the Abyss unanimously voted Maloch as their new leader. Barbaric brute that he is, Maloch was fiercely loyal to Volkath, and smart enough to know that he does not have the same talent for politics as his predecessor. Unlike the Lord of Darkness, Maloch shares his power with the other lords of Abyss such as Veera and Nakroth, as well as the Corrupted who join their ranks, uniting all of Abyss with a common interest. Of course, this was not Maloch's own idea. Maloch places absolute trust in Veera, and accepts her recommendations and strategies without question. The fact that they are lovers is no secret in Athanor, and Maloch prefers the blade that he can hold and feel in his hands to intangible and invisible political power. That is why Maloch has given Veera full control over Abyss territory in the overworld, while he has returned to the Great River of Fire with his demonic legion, training an army more formidable and terrifying than any that the world has ever seen. If the Temple and World Tree were destroyed and the Abyss were to achieve their goal of dominion over Athanor, it would not be Maloch sitting on its throne. There are so many other worlds left to conquer, after all. All that my banner touches shall be Abyss land!