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The Trustworthy

Slimz

Marksman
Wins
52.1 %
Appearance
0.7 %
KDA
7.7
.
Poise

Attack damage

Ability effects

Difficulty

Base Growth
HP 3292 + 189
Attack 172 + 17.1
Defense 89 + 18.4
Resistance 50 + 8.5

Hero   tips

Keep moving around the map with Slimz early in matches. Try to launch surprise attacks on enemy heroes by stunning them with Flying Spear. Later in matches, use Savage Potion before attacking enemies or entering team fights to inflict more damage on your targets.
passive
Piercing
Every 3rd normal attack from Slimz gains a pierce effect where both the target and enemies behind them take 130% of the normal physical damage.
skill 1
Flying Spear
Mana cost: 65
Slimz throws a flying spear, dealing a minimum of 150 (+86) physical damage and up to double the base damage as well as stunning the target for up to 2.5 seconds (effects based on distance the spear has traveled). Upon hitting an enemy, Slimz's attack speed is increased by 20% for 4 seconds and if the hit enemy is an enemy hero, Slimz's movement speed is also increased by 30%-80% (based on distance travelled by the spear) for 1 second. The spear deals additional 100 true damage when hitting monsters or minions.
skill 2
Leap of Vitality
Mana cost: 0
Slimz leaps to a specified location and increases his attack damage by 50 for 5 seconds after he lands.
skill 3
Savage Potion
Mana cost: 100
Slimz activates his primal instincts and enhances his normal attacks to deal additional physical damage equal to 3% of the target's maximum HP (up to 150 damage for monsters). His movement speed is also increased by 20% for 8 seconds. Each kill or assist extends the ability's effects by 3 seconds.
Punish
summoner 1
Deals 800 true damage to nearby minions and monsters and stuns them for 1 second.
Flicker
summoner 2
Teleports your hero a short distance.

Hero   Story

Fairness is the most important thing in any trade!

Slimz operated in the lands between the Castle of Inception and the Forest of Shadows. Like many traders, he had always believed in the business principle of fairness. Once conditions for a trade were met, Slimz demonstrated this fairness by milking his business associates dry.

Under the guise of being a successful merchant, Slimz ended up taking complete control of all transactions conducted in the border lands and became the ruler of this gray realm. After war broke out, Slimz recognized a business opportunity and persuaded the arms specialist Moren to build a Castle of Alchemy in the border lands. This castle would serve as a continuous supply of weapons and equipment to warring men, beasts, or anything else that could pay the price. After all, Slimz was a trader and neutral in the matter.

Business boomed for Slimz and he accumulated an astounding fortune, yet the scope of the war grew larger and larger. To protect his wealth and the flow of his business, Slimz had the foresight to build a private army that comprised of wild beasts, men and alchemy puppets. Unfortunately for Slimz, it was Preyta, the supreme commander of the Fallen, who was the first to go after his wealth. Slimz fought tooth and nail and even enlisted the support of Omega, the Awoken Mech for support, but he was unable to save the Castle of Alchemy from its ultimate fate. His wealth, which took him many years to accumulate, was lost in a single night.

Hungry to regain his wealth and status, Slimz returned to the Forest of Shadows and entered a new agreement with Tel'Annas, the Queen of Spirits: The agreement stated that the queen would mobilize forces to retake the Castle of Alchemy, while Slimz remained in the Forest of Shadows and protected it in her absence.

The debt you owe me will be repaid one day!